BLAST partners with NEOM to help shape esports vision
Announcing a ground-breaking global partnership with NEOM that will propel the growth of esports in Saudi Arabia, signifying NEOM’s commitment to building a dynamic and innovative esports community and ambition to become the esports regional hub.
BLAST and TW Steel launch world’s first esports watch
Dutch watch brand teams up with esports entertainment company to create industry first
BLAST confirms broadcast reach ahead of first DOTA 2 tournament
Bounty Hunt tournament to be broadcast in 29 territories across five continents
KitKat teams up with BLAST ahead of DoTa 2 tournament
KitKat completes the line-up for BLAST Bounty Hunt!
SteelSeries to sponsor BLAST’s DoTa 2 tournament
“We’re thrilled to have SteelSeries on board for BLAST Bounty Hunt Hunt, and bringing some exciting fan engagement ideas with their Dota 2 heritage, as we look to expand into the popular game and deliver the first class tournament that viewers have come to expect from us.”
BLAST expands reach into China
Douyu, China's leading streaming platform, and BLAST ink media rights deal for BLAST Premier in the world's largest entertainment market
BLAST raises €12.5M Euros in funding
Delighted to announce we’ve raised 12.5m Euros in new funding to accelerate the growth and expansion of the BLAST as we continue to operate at full steam throughout 2020
Introducing, BLAST Bounty Hunt DOTA 2
BLAST Bounty Hunt has today launched a new online DoTa 2 tournament featuring the best teams from across Europe and the world. Held from 9th June to 13th June, teams will compete for a $145,000 US dollar prize pool.
Introducing, BLAST Rising
BLAST Rising is a new tournament from BLAST, focused on teams that are the ones to watch, ranked over #25 and beyond. Taking place over two weeks from 4 to 22 May, the online tournament will feature some of the most interesting and talented teams from across Europe.
Spring Showdown and Final go online
BLAST Premier Spring Showdown and the BLAST Premier Spring Final events will be played remotely in response to recent global concerns. These tournaments will be an immersive live broadcast unlike anything done before and sit within BLAST Sessions, a broadcast season of competitive and entertainment programming.